Animation Tips:
-Animating two characters: Shawn Kelly (animator ILM)
-Leading with the eyes or head: Shawn Kelly (animator ILM)
-Leading with the eye or head: Carlos Baena (animator Pixar Studios)
-Animating the shoulders: Keith Lango (animator blur studios)
-Animation flowchart: Shawn Kelly (animator ILM)
-Using live action as a reference: Shawn Kelly (animator ILM)
-Using live action as a reference: Keith Lango (animator blur studios)
-Animating to the camera: Keith Lango (animator blur studios)
-Power centres: Keith Lango (animator blur studios)
-Moving holds: Bobby ‘BOOM’ Beck (Animator Pixar Studios)
-Things to think about when you are animating: Lisa Mullins
-Polishing your animation: Keith Lango (animator blur studios)
-The methodical v intuitive animation approach: Shawn Kelly
-Character development: Carlos Baena (animator Pixar Studios)
-Planning out a shot: Carlos Baena (animator Pixar Studios)
-Keeping animation crisp: Carlos Baena (animator Pixar Studios)
-Animation preparation: Glen Keane
-Posing a character: Carlos Baena (animator Pixar Studios)
-A good animator v a great animator: Carlos Baena (animator Pixar Studios)
-Anticipation: Carlos Baena (animator Pixar Studios)
-Common cg pitfalls: Jeremy Cantor – Animation Supervisor – Sony Pictures Imageworks
-What’s the Best Way to Approach Editing Splines When Animating? (AM)
-Weight in Animation (Wayne Gilbert)
-Eyebrows (Carlos Baena)
-The Brows Have It (Victor Navoni)
-How to make lip-syncing easy (Animation Tips!)
-Double your Animation Output in 7 Easy Steps! (Animation Tips!)
-Dancing, Hip-Hop Dancing (Animation Tips!)
Hand-Drawn Animation Info:
-Disney Principles – Staging -1 – Clarity (John K Stuff)
-Disney Principles – Staging -2 – For Mood (John K Stuff)
-Disney Principles – Staging -3 – Make your poses read well (John K Stuff)
-Animation School Lesson 1/ Construction/ The Head
-Animation School Lesson 2/ Squash and Stretch on heads
-Animation School Lesson 3/ how to check your copies-Proportion
-Animation School Lesson 4/ 2 legged characters-full body
-Animation School Lesson 5/ Line of Action, Silhouettes
-Animation School Lesson 6/ Construction of the head-advanced
-Animation School Lesson 7/ When Generic is a Good Thing
-Animation School Lesson 8/ Proportions affect design-Contrasts
-Animation School Lesson 9/ Model sheets/ Steve’s gift to young cartoonists who thirst for knowledge
-Appeal 1-starting with cuteness as the 1st element
-Appeal 2-Big Eyes
-Bill Tytla – Terrytoons – cute aniamtion, is it such a bad thing to have appeal?
-Sardonic Appeal VS Cloying Cuteness
Animation Portfolio Tips & Reference:
-Acting Reference
-Resume and Demo Reel Guidelines
-Great Animation Examples
Animation Workflow Techniques:
-Mike Walling’s Workflow
-Justin Barrett’s Workflow
-TJ Phan’s Workflow
-Cameron Fielding’s Workflow
-Jacob Gardner’s Workflow
-Kevin Koch’s Workflow
-Jean-Denis Haas Workflow (W.I.P.)
Drawing Tips:
-Poses: first time for everything (from melmade the blog)
-Patty cake tips on hands (from melmade the blog)
-depth (Hans Bacher)
-rocks (Hans Bacher)
Rigs, Tools & Tutorial Resources:
-Animation Buffet – Free Maya Rigs to go
-How to tweak “Norman”
-frameCounter
-Dry Erase
-Custom Hotkey – Nurbs Controller On/Off
-Animation Hotkeys
